News - Sunday 26th February 2006 - 5:50pm

watAgame and The Mobile Media Company walk the catwalk with Supermodel-Milano
watAgame and The Mobile Media Company announced the launch of Supermodel - Milano, a mobile community specifically designed for the largely untapped female gaming market.

Barcelona


watAgame, the world’s leading

developer of mobile communities (www.watagame.com) and The Mobile Media

Company, the world’s leading Personal Broadcaster (www.mobilemedia.com)

announced the launch of Supermodel - Milano, a mobile community

specifically designed for the largely untapped female gaming market.


Supermodel-Milano is a unique, community game that offers an unrivalled

social experience to female gamers around the world, playing across mobile

networks and the internet.

“Whether they are an aspiring Vivienne Westwood or the next Vera Wang, or

see themselves more as a Heidi, Giselle or Kate, Supermodel-Milano is a

must-play game for female gamers who, up until now, have largely been

neglected by operators and games developers” said Henrik Riis, CEO,

watAgame.

Commenting on behalf of The Mobile Media Company, Vanessa Vigar, Vice

President Communications added, “The female gaming market has a huge

untapped potential. Trials show women are far more likely to become involved

in community-based activities than men and are more loyal to their games.”

With more than 20 billion combinations, fashionistas can design outfits and

create new images for their own models while competing to reach “supermodel”

status through multiplayer photoshoots. Then, like other supermodels before

them, they can dictate future style and fashion trends.

Players will be able to introduce friends to the game, buy virtual clothes

in-game for real money, share wardrobes, blogs and photos, award popularity

stars and send virtual hugs – extending the community and lifespan of the

game which continuously evolves with play.

“With the extended lifespan we envisage for Supermodel-Milano, we expect to

see enhanced ARPU, along with recurring revenues from in-game purchases as

well as increased traffic across the network,” said Søren Ammundsen, EVP

Sales, watAgame. “The game presents unique opportunities for developing

cross-media, in-game advertising, setting a new benchmark in mobile

interactivity between major brands and an audience hungry for stylish

content.”

Recent research by Mobile Media found that female gamers, on the whole, do

not like shooting or side scrolling games and find action, fantasy and

sports titles unappealing – challenging the current trends in mobile game

development and distribution by operators.


About watAgame

watAgame is an independent developer founded in 2003, and currently delivers

its popular community-based concepts to more than 40 countries throughout

the world. watAgame has developed Era of Eidolon - a mobile games community,

which today is considered one of the most advanced in the world. Future

releases from the company include multi-player games based on popular youth

entertainment brands.

For more information, please visit: www.watAgame.com,

www.EraofEidolon.com and www.TheSuperModelgame.dk.


About Mobile Media

The Mobile Media Company is the leading producer and global distributor of

branded, made-for-mobile entertainment, interactive TV formats and mobile

marketing concepts. The Company currently engages with an audience of over

500 million mobile users throughout Europe, North America, South America and

Asia Pacific, working in partnership with mobile network and portal

operations, media companies, brand managers and agencies. Mobile Media is

headquartered in Oslo, Norway, with offices and technology development

centres in UK, Romania, Hong Kong, China and the US.

For more information,

please visit: www.MobileMedia.com

By: Midlet Review
 
 
 

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