News - Tuesday 25th January 2005 - 12:56pm

Microforum International releases 'College Basketball'
Microforum International releases 'College Basketball'
Microforum International, a leading North American publisher and developer of games and applications for mobile phones, announced the release of 'College Basketball'.

Toronto/Canada

Microforum International,

a leading North American publisher and developer of games and applications for

mobile phones, announced the release of College Basketball.


“College Basketball offers great game play and special features such as

instant replay to enjoy all the moves for which this sport is famous”, said

Sieger Springer, Microforum’s General Manager.


Company's Description:

»

“College Basketball” recreates the authentic college basketball

experience. Pure passion, power and athletic skill come alive at your fingertips.

With only one button to use, learning to play is easy.


The game offers two modes of play: exhibition and playoffs. You can choose the

playoff settings and also the best formation for your team. But that’s not

all: the players’ names are completely editable. You will recreate the team

of your dreams!


In “College Basketball” you will discover an advanced Artificial Intelligence

(AI), five levels of difficulty and superlative graphics and animations.


Choose your team and guide your players to the conquest of the College championship.


In Brief:

16 teams, 2 modes of play, 5 levels of difficulty

Advanced artificial intelligence (AI)

Total editing of players’ names

TV-replay

Only one play-button

Top quality graphics and realistic animations

Trend setting polyphonic soundtrack and sound effects

«







About Microforum International

Microforum International (www.microforuminternational.com)

is an emerging global content provider, based in Toronto, Canada, with branch

offices in Italy. The company is leveraging on the skills of a highly professional

team of programmers and market intelligence to develop original and innovative

applications targeted at mobile phones available globally. The product range is

both consumer and professional, with a portfolio of high quality Java games and

a set of applications that bring remote control of distant environments, appliances

and devices at the user's fingertips. Microforum International Java games are

designed with the best mix of entertainment, addictiveness, graphics and value

for money; the current partners, over 60, are witnesses to these remarkable achievements.

On the professional side, Microforum International offers a unique mix of know-how

and technology that has allowed the company to engineer an end-to-end solution

for remote control, from the mobile phone to the home and office environment.

Microforum International products are currently available in over 50 countries

through a network of qualified partners and distributors.

By: Midlet Review
 
 
 

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