

London, UK
Macrospace, the global
provider of mobile games and mobile gaming services, today revealed that Cannons
Tournament, the first cross-network, cross-platform multiplayer mobile game for
mass market handsets has seen more than 600,000 multiplayer game sessions since
it’s launch at the end of September last year. Cannons Tournament is a breakthrough
in mobile gaming, allowing up to four players to play simultaneously over GPRS
and 3G networks from anywhere in the world. Players are able to upload their best
scores to an online high score tables, as well as message their opponents using
the special in-game chat feature.
These 600,000 multiplayer games only include games that have been played between
2 or more players over GPRS, and does not include consumers who have bought the
game but not played it online in multiplayer mode.
“The uptake of Cannons Tournament has been phenomenal, considering that
multiplayer mobile gaming was just an idea 12 months ago. Cannons Tournament is
still in the process of being launched with many operators, so to have seen such
an enthusiastic response from consumers in such a short space of time shows that
multiplayer mobile games offer something really unique and exciting, which is
great news for the whole mobile gaming industry,” said Kristian Segerstråle,
Head of products and services at Macrospace.
Cannons Tournament puts gamers in charge of a tank with the object of the game
to hit your opponent before he hits you. As well as great gameplay and graphics,
Cannons Tournament contains tons of weapon power ups and dynamic weather with
gusting wind and even snow. Players can challenge other gamers who are online
to play in multiplayer mode, or play against specially created bots on the multiplayer
server. Between shots players can send instant chat messages, and can see how
they rate against the top tank commanders on the daily, monthly and all-time high
score tables. You can view the high score table at
http://www.macrospace.com/games/cannons_tournament.shtml.
Cannons Tournament has been launched with a number of operators globally, including
Digi in Malaysia, Starhub in Singapore, Telenor in Norway and O2 and Orange in
the UK. Users from more than 70 countries have played a multiplayer game of Cannons
Tournament spanning all corners of the globe, from Jamaica to New Zealand.
Cannons Tournament uses Macrospace’s ConnectX technology, which enables
operators and service providers to deploy and manage a whole host of community-based
features including multiplayer gaming, online high scores and in-game event-based
billing For more information about this and other Macrospace products visit www.macrospace.com
About Macrospace
Macrospace develops and publishes mobile games and provides mobile gaming solutions
for network operators, service providers, handset manufacturers, media companies
and brand owners around the world. With expertise in single and multiplayer gaming,
web emulation and content provisioning, Macrospace is uniquely positioned to offer
complete end-to-end solutions ranging from content development through to final
delivery and billing. ProvisionX™, the company's fully managed provisioning
solution, is the most widely deployed Java download service worldwide. For further
information, please visit www.macrospace.com