News - Thursday 24th June 2004 - 12:03pm

Macrospace proves Multiplayer Mobile Gaming is here to stay as Cannons Tournament passes half a million Games
Macrospace today revealed that Cannons Tournament, the first cross-network, cross-platform multiplayer mobile game for mass market handsets has seen more than 600,000 multiplayer game sessions since itâ€s launch at the end of September last year.

London, UK


Macrospace, the global

provider of mobile games and mobile gaming services, today revealed that Cannons

Tournament, the first cross-network, cross-platform multiplayer mobile game for

mass market handsets has seen more than 600,000 multiplayer game sessions since

it’s launch at the end of September last year. Cannons Tournament is a breakthrough

in mobile gaming, allowing up to four players to play simultaneously over GPRS

and 3G networks from anywhere in the world. Players are able to upload their best

scores to an online high score tables, as well as message their opponents using

the special in-game chat feature.


These 600,000 multiplayer games only include games that have been played between

2 or more players over GPRS, and does not include consumers who have bought the

game but not played it online in multiplayer mode.


“The uptake of Cannons Tournament has been phenomenal, considering that

multiplayer mobile gaming was just an idea 12 months ago. Cannons Tournament is

still in the process of being launched with many operators, so to have seen such

an enthusiastic response from consumers in such a short space of time shows that

multiplayer mobile games offer something really unique and exciting, which is

great news for the whole mobile gaming industry,” said Kristian Segerstråle,

Head of products and services at Macrospace.


Cannons Tournament puts gamers in charge of a tank with the object of the game

to hit your opponent before he hits you. As well as great gameplay and graphics,

Cannons Tournament contains tons of weapon power ups and dynamic weather with

gusting wind and even snow. Players can challenge other gamers who are online

to play in multiplayer mode, or play against specially created bots on the multiplayer

server. Between shots players can send instant chat messages, and can see how

they rate against the top tank commanders on the daily, monthly and all-time high

score tables. You can view the high score table at

http://www.macrospace.com/games/cannons_tournament.shtml.


Cannons Tournament has been launched with a number of operators globally, including

Digi in Malaysia, Starhub in Singapore, Telenor in Norway and O2 and Orange in

the UK. Users from more than 70 countries have played a multiplayer game of Cannons

Tournament spanning all corners of the globe, from Jamaica to New Zealand.


Cannons Tournament uses Macrospace’s ConnectX technology, which enables

operators and service providers to deploy and manage a whole host of community-based

features including multiplayer gaming, online high scores and in-game event-based

billing For more information about this and other Macrospace products visit www.macrospace.com




About Macrospace

Macrospace develops and publishes mobile games and provides mobile gaming solutions

for network operators, service providers, handset manufacturers, media companies

and brand owners around the world. With expertise in single and multiplayer gaming,

web emulation and content provisioning, Macrospace is uniquely positioned to offer

complete end-to-end solutions ranging from content development through to final

delivery and billing. ProvisionX™, the company's fully managed provisioning

solution, is the most widely deployed Java download service worldwide. For further

information, please visit www.macrospace.com

By: Midlet Review
 
 
 

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